Hopefully this helps give you a place to start. If you are interested, we've got a guide that goes over a few different strategies on this front, which you can find here: If this didn't resolve the issue - move on to the next thing in line on your network. If you have the ability, you can try replacing your modem and/or router and then start a trace once again to see if the behavior persists. This is where you may need to get your ISP involved. The last thing in line would be your modem and/or router. Try replacing your ethernet cable with a new one you know works - and then start the trace again. pp2 files again) is closer to 4ms (which *may* be a bit of a red flag, depending on your setup.). Usually anything that is wired inside of a user's network is going to return a response of 1ms or less, but it looks like the average here (per the. Your connection *seems* like it is a wireless connection. If you did still see the same behavior, move on to the next thing in line (which would either be your ethernet cable or wireless signal). If you don't, you know the issue has to do something with your computer. Try tracing from another machine to see if you still see the same behavior as before. Start with eliminating the issue lying within your computer. What seems to work the best (in our opinion) is to start at your computer and work out. The goal at this point should be to isolate and eliminate any variables (that you have control over) to see if you can definitively narrow down what the source of the problem is here. This would make for a compelling case that the culprit causing this issue is *most likely* somewhere between your computer and hop #1. There are *definitely* some patterns (with latency spikes and packet loss) that we can see occurring at hop #1 that are carrying through to the final target (per the. Thank you for posting on the forums - and thank you for trying out PingPlotter! Thank you very much for the help, time and patience to read my thread, have a nice day!Įuw.2 (481 downloads)ĭescription: There's also this data, I just recorded I intend to contact my ISP, but I'd like to hear some advice or explanation to what the issue might be, and if calling ISP is really the best solution, further more since I live in rented house, so it's somethig I would have to deal with my landlord. I live with 3/4 more people, but I've done the test during the day when no one is at home, and the packet loss bars remained, but still, it's a detail that maight help, besides I am 2/3 meters away from the router. What I see is that there is a lot of packet loss form my PC to the house's router, and that sometimes (as experienced in game in the same frequency) some packet loss reaches the LoL "server/IP" (I don't know the right names). I searched for a solution to the problem and from that thought that packet loss could be an issue, so as advised by a forum thread on LoL I downloaded PingPlotter and found out the following results when connected to the LoL site. My issue is as follows, I play League of Legends, and I'm having issues with sudden breaks during game, the speed of the connection is usually around 50ms which is great, but i get sudden "attempting to reconnect" issues resulting in the motion and actions of my champion being delayed by a few seconds (2-3 seconds), being useless due to the fast paced type of game LoL is. I'm Eduardo and I live in Portugal, I'm using an HP ENVY 16 with 8GB RAM, Intel Core i7-4700 MQ 2.40 GHZ and Windows 8.1.
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